DevLog 3: Opponent Logic + More Effects
Starcade '87 » Devlog



DATE: 7/2/2025
Opponent Logic
- Added Scaling opponents more concretely
- Awards increased for harder enemies
- Highest tier can give gimmicks
- Player can now have 5 gimmicks and opponents have up to 3
- Adjusted the cards to visually show the gimmick you can earn by fighting them
Added Hardcore Deck to starting line-up
- Small Change but you can start with hardcore now from the start
- After 10 wins with either you unlock Puroresu
- Poison
- After 10 wins with either you unlock Puroresu
Effects Added to Gimmicks and Effects
- Every effect now has a sound + most have an animation
- Yours will pop up when they trigger as well as going into the left column
Power Meter System (Strike Multiplier Minigame)
- Triggers at the start of turns with Strike cards in play
- A sliding power bar appears with a moving marker
- You must click when the marker is closest to the center
- Your timing determines a damage multiplier for all Strike cards this turn:
- Perfect hit (centered): x2.0 multiplier
- Near hit: x1.5 multiplier
- Missed timing: x1.0 multiplier (no bonus)
- A quick results display shows your timing and multiplier before strikes resolve
- Adds a skill-based bonus layer to otherwise strategic card play
Next Steps:
- Even More Tutorial added
- Polish it all
- Add a Collection Tab
- Add Settings Menu
- Add Challenge Modes for runs you've beaten (gotten to 10 wins)
Files
StarCade Demo 178 MB
15 hours ago
Get Starcade '87
Starcade '87
Every Card a Move. Every Match a Step to Greatness.
Status | In development |
Author | G0LD1E |
Genre | Card Game |
Tags | 2D, Roguelike, Roguelite, Singleplayer, Unity |
More posts
- DevLog 2: Tutorial & SFX Added2 days ago
- DevLog 1: Rewards menus3 days ago
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